Note: |
Now that the semester is over... if you are looking for more information about Sociable Media
research, please see the main page of the Sociable Media Group
and Professor Judith Donath's homepage.
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Designing Sociable Media |
We live in an increasingly virtual world. We interact over email and
IM; we meet new people and keep up with friends via their online
profiles. We are continuously building a vast record of our various
transactions, a personal portrait in clicks, words and video. And
our communications are becoming integrated into the walls of our homes
and offices, a ubiquitous blanket of connectivity.
This virtual world is wholly synthetic: the design of the underlying system shapes how you appear, what you can see and hear, and who has access to what. As designers, we are responsible for thinking about the impact of our creations: we can envision a future in which technology expands our sociability, making an extraordinarily creative, communicative and cooperative world, but we can also envision a dystopic future where friendship has become a conduit for marketing and awareness of universal surveillance choreographs our every move. This course examines public space and social interaction in the computer mediated world. Through weekly readings and design assignments we will explore such topics as:
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requirements |
Requirements include weekly reading and design projects, active
class participation and a final project. (For examples of
readings and assignments, please see the 2003 and 2001 syllabi,
though the class does change significantly from year to year).
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syllabus |
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