. . . . . . . . . . . . . .p..r..o..j..e..c..t..s
         
 

Social
visualization

Interfaces for
conversation

Augmented
social spaces

Interactive
portraits



s o c i a l
....v i s u a l i z a t i o n

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Visual Who

Virtual Fashion

A community's social patterns -- the
gathering together of people with
common interests, the rhythm of daily
activities, etc. -- provides participants
with important social cues about the
community's structure and about the
identity and affiliations of its members.
Yet in the virtual world these patterns,
though they exist, can be difficult to
perceive. Projects in this area will
explore ways of making on-line social

patterns visible, tangible or audible.



i n t e r f a c e s ...f o r...c o n v e r s a t i o n
  Chat Circles 

Loom

Discussions, in the forms of newsgroups,
chat-rooms, mailing lists, etc. form the
basis of social life on-line. Yet current
interfaces are often poorly designed for
their social function, making it difficult,
for instance, to keep track of the
participants in a discussion. Projects in
this area will include designs that allow
community history to accrue, that
visualize non-textual conversational
components and that explore new ways
of representing the participants in a
virtual discussion.



i n t e r a c t i v e....p o r t r a i t s
    Portraits are meant to capture the "spirit"
or "essence" of an individual. The
traditional approach of the painted or
photographed portrait is to create a single
image that best represents the subject.
Yet the way we form our impression of
people we actually meet is quite different:
our sense of their personality and
character is built up through our interactions
with them - we gauge them by how they
react to our words and actions. Projects in
this area will explore new forms of personal
representation by creating portraits that
interact with the viewer, portraying the
individual through an exchange of actions
and reactions.



a u g m e n t e d....s o c i a l....s p a c e s
  Diorama We live in the real world and it is real world
spaces we care about most deeply. Yet
virtual objects can be created that have
imaginative qualities and functional abilities
impossible with physical things. With
The
Diorama Project we are putting virtual
objects in real world spaces. Our goal is to
create a system that allows people to build
an imaginative parallel universe
superimposed on their everyday space.
     
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